Mapping is the same as gc-to-vpad by FIX94. You can plug in the controller in any port, if mutiple pads are connected only one pad is used. It has NAND keys, the Ancast key, the common key, and others. The readout contains console-specific encryption data, which is property of Nintendo. This will print your console's OTP region to the screen. This will make injecting GBA a lot easier. So my FFIV is "/wiiu/games/Final Fantasy IV "Ĭlick the banner for a more detailed guide which now includes GBA too. Make up anythingfor the four xes, but 01 must be present. When you are done, create a folder in the /wiiu/games directory on your SD card with the format "Name of Game ". In there you will have, right near the end, "RenderScale": 1 and changing that 1 to a 2 is all you need to do to enable 2x internal rendering. WUP-N-DAAP.nds was the one in the Brain Training I dumped, so I renamed FFIV to that and copied that in there in its place.Īlso in this folder is a file called configuration_cafe.json. You can simple replace the file inside this with a DS ROM of your choice and it will function, but you must ensure you keep the name the same. Once you haved dumped one of your existing DS VC titles using DDD, you will find it contains a file called rom.zip in the folder \vol\content\xxxx.
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