![]() ![]() ![]() IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ![]() THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. You can definitely make your own UI or wrapper using the Python Module (include) or any other tool that communicates back/forth with glslViewer thought the standard POSIX console In/Out or OSC. The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. Hlsl shader viewer for mac how to Joing GlslViewer channel on shader.zone discord to learn how to use it, share work and get help. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The viewer can be opened in Chrome by double-clicking the OpenGPUDumpViewer.bat file. To get started, once a GPU dump has occurred, the operating system will open the folder location of the saved dump. I'm sure things could be done better than how I've done them License From this viewer, you can access information about how the Unreal Engine renderer works. I'm not that great at shader code, but maybe this will help others at some pont. ![]()
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